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A
addLayer(String, XMLElement)
- Method in class animata.model.
Layer
addLayers(XMLElement[], String)
- Method in class animata.model.
Layer
addScene(String)
- Method in class animata.
AnimataPlayback
addScene(String, Layer)
- Method in class animata.
AnimataPlayback
AddScene
- Class in
test
AddScene()
- Constructor for class test.
AddScene
allPositions
- Static variable in class animata.controls.
CameraPosition
alpha
- Variable in class animata.model.
Layer
animata
- package animata
Animata
- Class in
animata
Animata()
- Constructor for class animata.
Animata
animata.controls
- package animata.controls
animata.model
- package animata.model
AnimataPlayback
- Class in
animata
AnimataPlayback(PApplet, String)
- Constructor for class animata.
AnimataPlayback
AnimataPlayback(PApplet)
- Constructor for class animata.
AnimataPlayback
animateBone(String, float)
- Method in class animata.
Controller
Animator
- Class in
animata
Animator(float, Observer)
- Constructor for class animata.
Animator
Animator.Engine
- Class in
animata
Animator.Engine(PApplet)
- Constructor for class animata.
Animator.Engine
B
BAR
- Static variable in class animata.
Clock
bones
- Variable in class animata.model.
Skeleton
BoneTempoKeyRanges
- Class in
animata.controls
BoneTempoKeyRanges(XMLElement, MidiInput)
- Constructor for class animata.controls.
BoneTempoKeyRanges
BoneTempoKeys
- Class in
animata.controls
BoneTempoKeys(MidiInput, int, int, String, float, int)
- Constructor for class animata.controls.
BoneTempoKeys
BoneTempoKeys(XMLElement, MidiInput)
- Constructor for class animata.controls.
BoneTempoKeys
C
camera
- Variable in class animata.
AnimataPlayback
Camera
- Class in
animata
Camera(PApplet)
- Constructor for class animata.
Camera
Camera.CameraShaker
- Class in
animata
cameraDeltaPan(float)
- Method in class animata.
Controller
cameraDeltaZoom(float)
- Method in class animata.
Controller
CameraPosition
- Class in
animata.controls
CameraPosition(XMLElement, MidiInput)
- Constructor for class animata.controls.
CameraPosition
CameraShake
- Class in
animata.controls
CameraShake(XMLElement, MidiInput)
- Constructor for class animata.controls.
CameraShake
clock
- Static variable in class animata.
AnimataPlayback
Clock
- Class in
animata
Clock(String)
- Constructor for class animata.
Clock
ClockBobber
- Class in
animata.controls
ClockBobber(Clock)
- Constructor for class animata.controls.
ClockBobber
close()
- Method in class animata.
Clock
complete()
- Method in class animata.
Animator
Control
- Class in
animata.controls
Control(XMLElement, MidiInput)
- Constructor for class animata.controls.
Control
Control(int, MidiInput)
- Constructor for class animata.controls.
Control
ControlFactory
- Class in
animata.controls
ControlFactory()
- Constructor for class animata.controls.
ControlFactory
Controller
- Class in
animata
Controller(PApplet, Layer, AnimataPlayback)
- Constructor for class animata.
Controller
createControl(XMLElement, MidiInput)
- Static method in class animata.controls.
ControlFactory
CROTCHET
- Static variable in class animata.
Clock
currentSong
- Variable in class animata.
Controller
currentValue
- Variable in class animata.
Animator
D
debug()
- Method in class animata.
AnimataPlayback
debugging()
- Static method in class animata.
AnimataPlayback
definitelyMoveCameraToRandomPosition()
- Method in class animata.
RandomCameraPanner
draw()
- Method in class animata.
AnimataPlayback
draw()
- Method in class animata.
Animator.Engine
draw()
- Method in class animata.
LayerView
draw()
- Method in class animata.
MeshView
draw()
- Method in class test.
AddScene
draw()
- Method in class test.
Forest
draw()
- Method in class test.
Inline
draw()
- Method in class test.
TestScene
F
faces
- Variable in class animata.model.
Mesh
findBones(String)
- Static method in class animata.model.
Skeleton
fixed
- Variable in class animata.model.
Skeleton.Joint
Forest
- Class in
test
Forest()
- Constructor for class test.
Forest
G
getCurrentSongPositions()
- Static method in class animata.controls.
CameraPosition
getImage(PApplet)
- Method in class animata.model.
Layer.Texture
getInstance()
- Static method in class animata.
Controller
getNote(XMLElement)
- Static method in class animata.
NoteParser
getNote(String)
- Static method in class animata.
NoteParser
getValue()
- Method in class animata.
Animator
gravity
- Static variable in class animata.
AnimataPlayback
GrimoniumInput
- Class in
animata
GrimoniumInput(PApplet, Layer, Controller, int)
- Constructor for class animata.
GrimoniumInput
I
image
- Variable in class animata.model.
Layer.Texture
init(PApplet)
- Static method in class animata.
Animator
init(PApplet, Layer, AnimataPlayback)
- Static method in class animata.
Controller
initOSC(int)
- Method in class animata.
AnimataPlayback
initOSC()
- Method in class animata.
AnimataPlayback
Inline
- Class in
test
Inline()
- Constructor for class test.
Inline
isComplete()
- Method in class animata.
Animator
J
j0
- Variable in class animata.model.
Skeleton.Bone
j1
- Variable in class animata.model.
Skeleton.Bone
joints
- Variable in class animata.model.
Skeleton
K
keyEvent(KeyEvent)
- Method in class animata.
Scene
L
Layer
- Class in
animata.model
Layer()
- Constructor for class animata.model.
Layer
Layer(XMLElement, String)
- Constructor for class animata.model.
Layer
Layer.Texture
- Class in
animata.model
Layer.Texture(XMLElement, String)
- Constructor for class animata.model.
Layer.Texture
layers
- Variable in class animata.model.
Layer
LayerView
- Class in
animata
LayerView(Layer, PApplet)
- Constructor for class animata.
LayerView
loadSet(String)
- Method in class animata.
AnimataPlayback
M
main(String[])
- Static method in class test.
AddScene
main(String[])
- Static method in class test.
Forest
main(String[])
- Static method in class test.
Inline
main(String[])
- Static method in class test.
TestScene
mesh
- Variable in class animata.model.
Layer
Mesh
- Class in
animata.model
Mesh(XMLElement)
- Constructor for class animata.model.
Mesh
Mesh.Face
- Class in
animata.model
Mesh.Face(XMLElement, Mesh.Vertex[])
- Constructor for class animata.model.
Mesh.Face
Mesh.Vertex
- Class in
animata.model
Mesh.Vertex(XMLElement)
- Constructor for class animata.model.
Mesh.Vertex
MeshView
- Class in
animata
MeshView(PApplet, Layer)
- Constructor for class animata.
MeshView
moveCameraTo(CameraPosition, int)
- Method in class animata.
Controller
moveNow()
- Static method in class animata.
RandomCameraPanner
moveTo(float, float, float, int)
- Method in class animata.
Camera
N
name
- Variable in class animata.model.
Layer
name
- Variable in class animata.model.
Skeleton.Joint
net
- Static variable in class animata.
Animata
NEXT_FRAME
- Static variable in class animata.
Animator
NoteBone
- Class in
animata.controls
NoteBone(XMLElement, MidiInput)
- Constructor for class animata.controls.
NoteBone
NoteBone(MidiInput, int, String, float, float, int)
- Constructor for class animata.controls.
NoteBone
noteOffReceived(Note)
- Method in class animata.controls.
BoneTempoKeys
noteOffReceived(Note)
- Method in class animata.controls.
NoteBone
noteOnReceived(Note)
- Method in class animata.controls.
BoneTempoKeys
noteOnReceived(Note)
- Method in class animata.controls.
CameraShake
noteOnReceived(Note)
- Method in class animata.controls.
NoteBone
noteOnReceived(Note)
- Method in class animata.controls.
NoteRangeBone
NoteParser
- Class in
animata
NoteParser()
- Constructor for class animata.
NoteParser
NoteParser.BadNoteFormatException
- Exception in
animata
NoteParser.BadNoteFormatException(String)
- Constructor for exception animata.
NoteParser.BadNoteFormatException
NoteRangeBone
- Class in
animata.controls
NoteRangeBone(XMLElement, MidiInput)
- Constructor for class animata.controls.
NoteRangeBone
O
oscEvent(OscMessage)
- Method in class animata.
GrimoniumInput
OSCInput
- Class in
animata
OSCInput(PApplet, Layer, Controller, int)
- Constructor for class animata.
OSCInput
oscP5
- Static variable in class animata.
Animata
P
panCameraX(float)
- Method in class animata.
AnimataPlayback
panCameraY(float)
- Method in class animata.
AnimataPlayback
panLayer(Float)
- Static method in class animata.
Animata
panXBy(float)
- Method in class animata.
Camera
panYBy(float)
- Method in class animata.
Camera
R
RandomCameraPanner
- Class in
animata
RandomCameraPanner(Clock, AnimataPlayback)
- Constructor for class animata.
RandomCameraPanner
S
scale
- Variable in class animata.model.
Layer
scale
- Variable in class animata.model.
Layer.Texture
Scene
- Class in
animata
Scene(XMLElement, MidiInput, PApplet, Layer)
- Constructor for class animata.
Scene
selected
- Variable in class animata.model.
Mesh.Vertex
send(MidiMessage, long)
- Method in class animata.
Clock
set(float, int)
- Method in class animata.
Animator
setAlpha(String, float)
- Static method in class animata.
Animata
setBone(String, Float)
- Static method in class animata.
Animata
setBoneTempo(String, Float)
- Static method in class animata.
Animata
setBoneTempo(String, Float)
- Method in class animata.
Controller
setJoint(String, float, float, float)
- Method in class animata.
Controller
setLayerPosition(String, float, float, float)
- Method in class animata.
Controller
setLayerVisibility(String, boolean)
- Method in class animata.
Controller
setScale(Float)
- Method in class animata.model.
Skeleton.Bone
setTempo(float)
- Method in class animata.model.
Skeleton.Bone
setup()
- Method in class test.
AddScene
setup()
- Method in class test.
Forest
setup()
- Method in class test.
Inline
setup()
- Method in class test.
TestScene
shake()
- Method in class animata.
Camera.CameraShaker
shake()
- Method in class animata.
Camera
shakeCamera()
- Method in class animata.
Controller
simulate()
- Method in class animata.model.
Layer
simulate()
- Method in class animata.model.
Skeleton.Bone
simulate()
- Method in class animata.model.
Skeleton.Joint
simulate(int)
- Method in class animata.model.
Skeleton
size
- Variable in class animata.model.
Skeleton.Bone
skeleton
- Variable in class animata.model.
Layer
Skeleton
- Class in
animata.model
Skeleton(XMLElement, Mesh)
- Constructor for class animata.model.
Skeleton
Skeleton.AttachedVertex
- Class in
animata.model
Skeleton.AttachedVertex(XMLElement, Skeleton.Bone)
- Constructor for class animata.model.
Skeleton.AttachedVertex
Skeleton.Bone
- Class in
animata.model
Skeleton.Bone(XMLElement)
- Constructor for class animata.model.
Skeleton.Bone
Skeleton.Joint
- Class in
animata.model
Skeleton.Joint(XMLElement)
- Constructor for class animata.model.
Skeleton.Joint
startOSC(PApplet)
- Static method in class animata.
Animata
stop()
- Method in class animata.
Animator
T
targetX
- Variable in class animata.
Camera
targetY
- Variable in class animata.
Camera
targetZ
- Variable in class animata.
Camera
tempo
- Variable in class animata.model.
Skeleton.Bone
test
- package test
TestScene
- Class in
test
TestScene()
- Constructor for class test.
TestScene
texture
- Variable in class animata.model.
Layer
TICK
- Static variable in class animata.
Clock
timeDivision
- Static variable in class animata.
AnimataPlayback
toString()
- Method in class animata.
Camera
translateVertices()
- Method in class animata.model.
Skeleton.Bone
U
u
- Variable in class animata.model.
Mesh.Vertex
update(Observable, Object)
- Method in class animata.
Animator
update(Observable, Object)
- Method in class animata.
Camera.CameraShaker
update(Observable, Object)
- Method in class animata.
Camera
update(Observable, Object)
- Method in class animata.controls.
ClockBobber
update(Observable, Object)
- Method in class animata.controls.
NoteBone
update(Observable, Object)
- Method in class animata.controls.
NoteRangeBone
update(Observable, Object)
- Method in class animata.
RandomCameraPanner
update(Observable, Object)
- Method in class animata.
Scene
V
v
- Variable in class animata.model.
Mesh.Vertex
vertices
- Variable in class animata.model.
Mesh.Face
ViewBase
- Class in
animata
ViewBase(PApplet)
- Constructor for class animata.
ViewBase
visible
- Variable in class animata.model.
Layer
W
weight
- Variable in class animata.model.
Skeleton.AttachedVertex
X
x
- Variable in class animata.
Camera.CameraShaker
x
- Variable in class animata.
Camera
x
- Variable in class animata.controls.
CameraPosition
x
- Variable in class animata.model.
Layer.Texture
x
- Variable in class animata.model.
Layer
x
- Variable in class animata.model.
Mesh.Vertex
x
- Variable in class animata.model.
Skeleton.Joint
Y
y
- Variable in class animata.
Camera.CameraShaker
y
- Variable in class animata.
Camera
y
- Variable in class animata.controls.
CameraPosition
y
- Variable in class animata.model.
Layer.Texture
y
- Variable in class animata.model.
Layer
y
- Variable in class animata.model.
Mesh.Vertex
y
- Variable in class animata.model.
Skeleton.Joint
Z
z
- Variable in class animata.
Camera
z
- Variable in class animata.controls.
CameraPosition
z
- Variable in class animata.model.
Layer
zoomBy(float)
- Method in class animata.
Camera
zoomCamera(Float)
- Static method in class animata.
Animata
zoomCamera(float)
- Method in class animata.
AnimataPlayback
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processing library AnimataPlayback by Michael Forrest. (c) 2008