A B C D F G I J K L M N O P R S T U V W X Y Z

A

addLayer(String, XMLElement) - Method in class animata.model.Layer
 
addLayers(XMLElement[], String) - Method in class animata.model.Layer
 
addScene(String) - Method in class animata.AnimataPlayback
 
addScene(String, Layer) - Method in class animata.AnimataPlayback
 
AddScene - Class in test
 
AddScene() - Constructor for class test.AddScene
 
allPositions - Static variable in class animata.controls.CameraPosition
 
alpha - Variable in class animata.model.Layer
 
animata - package animata
 
Animata - Class in animata
 
Animata() - Constructor for class animata.Animata
 
animata.controls - package animata.controls
 
animata.model - package animata.model
 
AnimataPlayback - Class in animata
 
AnimataPlayback(PApplet, String) - Constructor for class animata.AnimataPlayback
 
AnimataPlayback(PApplet) - Constructor for class animata.AnimataPlayback
 
animateBone(String, float) - Method in class animata.Controller
 
Animator - Class in animata
 
Animator(float, Observer) - Constructor for class animata.Animator
 
Animator.Engine - Class in animata
 
Animator.Engine(PApplet) - Constructor for class animata.Animator.Engine
 

B

BAR - Static variable in class animata.Clock
 
bones - Variable in class animata.model.Skeleton
 
BoneTempoKeyRanges - Class in animata.controls
 
BoneTempoKeyRanges(XMLElement, MidiInput) - Constructor for class animata.controls.BoneTempoKeyRanges
 
BoneTempoKeys - Class in animata.controls
 
BoneTempoKeys(MidiInput, int, int, String, float, int) - Constructor for class animata.controls.BoneTempoKeys
 
BoneTempoKeys(XMLElement, MidiInput) - Constructor for class animata.controls.BoneTempoKeys
 

C

camera - Variable in class animata.AnimataPlayback
 
Camera - Class in animata
 
Camera(PApplet) - Constructor for class animata.Camera
 
Camera.CameraShaker - Class in animata
 
cameraDeltaPan(float) - Method in class animata.Controller
 
cameraDeltaZoom(float) - Method in class animata.Controller
 
CameraPosition - Class in animata.controls
 
CameraPosition(XMLElement, MidiInput) - Constructor for class animata.controls.CameraPosition
 
CameraShake - Class in animata.controls
 
CameraShake(XMLElement, MidiInput) - Constructor for class animata.controls.CameraShake
 
clock - Static variable in class animata.AnimataPlayback
 
Clock - Class in animata
 
Clock(String) - Constructor for class animata.Clock
 
ClockBobber - Class in animata.controls
 
ClockBobber(Clock) - Constructor for class animata.controls.ClockBobber
 
close() - Method in class animata.Clock
 
complete() - Method in class animata.Animator
 
Control - Class in animata.controls
 
Control(XMLElement, MidiInput) - Constructor for class animata.controls.Control
 
Control(int, MidiInput) - Constructor for class animata.controls.Control
 
ControlFactory - Class in animata.controls
 
ControlFactory() - Constructor for class animata.controls.ControlFactory
 
Controller - Class in animata
 
Controller(PApplet, Layer, AnimataPlayback) - Constructor for class animata.Controller
 
createControl(XMLElement, MidiInput) - Static method in class animata.controls.ControlFactory
 
CROTCHET - Static variable in class animata.Clock
 
currentSong - Variable in class animata.Controller
 
currentValue - Variable in class animata.Animator
 

D

debug() - Method in class animata.AnimataPlayback
 
debugging() - Static method in class animata.AnimataPlayback
 
definitelyMoveCameraToRandomPosition() - Method in class animata.RandomCameraPanner
 
draw() - Method in class animata.AnimataPlayback
 
draw() - Method in class animata.Animator.Engine
 
draw() - Method in class animata.LayerView
 
draw() - Method in class animata.MeshView
 
draw() - Method in class test.AddScene
 
draw() - Method in class test.Forest
 
draw() - Method in class test.Inline
 
draw() - Method in class test.TestScene
 

F

faces - Variable in class animata.model.Mesh
 
findBones(String) - Static method in class animata.model.Skeleton
 
fixed - Variable in class animata.model.Skeleton.Joint
 
Forest - Class in test
 
Forest() - Constructor for class test.Forest
 

G

getCurrentSongPositions() - Static method in class animata.controls.CameraPosition
 
getImage(PApplet) - Method in class animata.model.Layer.Texture
 
getInstance() - Static method in class animata.Controller
 
getNote(XMLElement) - Static method in class animata.NoteParser
 
getNote(String) - Static method in class animata.NoteParser
 
getValue() - Method in class animata.Animator
 
gravity - Static variable in class animata.AnimataPlayback
 
GrimoniumInput - Class in animata
 
GrimoniumInput(PApplet, Layer, Controller, int) - Constructor for class animata.GrimoniumInput
 

I

image - Variable in class animata.model.Layer.Texture
 
init(PApplet) - Static method in class animata.Animator
 
init(PApplet, Layer, AnimataPlayback) - Static method in class animata.Controller
 
initOSC(int) - Method in class animata.AnimataPlayback
 
initOSC() - Method in class animata.AnimataPlayback
 
Inline - Class in test
 
Inline() - Constructor for class test.Inline
 
isComplete() - Method in class animata.Animator
 

J

j0 - Variable in class animata.model.Skeleton.Bone
 
j1 - Variable in class animata.model.Skeleton.Bone
 
joints - Variable in class animata.model.Skeleton
 

K

keyEvent(KeyEvent) - Method in class animata.Scene
 

L

Layer - Class in animata.model
 
Layer() - Constructor for class animata.model.Layer
 
Layer(XMLElement, String) - Constructor for class animata.model.Layer
 
Layer.Texture - Class in animata.model
 
Layer.Texture(XMLElement, String) - Constructor for class animata.model.Layer.Texture
 
layers - Variable in class animata.model.Layer
 
LayerView - Class in animata
 
LayerView(Layer, PApplet) - Constructor for class animata.LayerView
 
loadSet(String) - Method in class animata.AnimataPlayback
 

M

main(String[]) - Static method in class test.AddScene
 
main(String[]) - Static method in class test.Forest
 
main(String[]) - Static method in class test.Inline
 
main(String[]) - Static method in class test.TestScene
 
mesh - Variable in class animata.model.Layer
 
Mesh - Class in animata.model
 
Mesh(XMLElement) - Constructor for class animata.model.Mesh
 
Mesh.Face - Class in animata.model
 
Mesh.Face(XMLElement, Mesh.Vertex[]) - Constructor for class animata.model.Mesh.Face
 
Mesh.Vertex - Class in animata.model
 
Mesh.Vertex(XMLElement) - Constructor for class animata.model.Mesh.Vertex
 
MeshView - Class in animata
 
MeshView(PApplet, Layer) - Constructor for class animata.MeshView
 
moveCameraTo(CameraPosition, int) - Method in class animata.Controller
 
moveNow() - Static method in class animata.RandomCameraPanner
 
moveTo(float, float, float, int) - Method in class animata.Camera
 

N

name - Variable in class animata.model.Layer
 
name - Variable in class animata.model.Skeleton.Joint
 
net - Static variable in class animata.Animata
 
NEXT_FRAME - Static variable in class animata.Animator
 
NoteBone - Class in animata.controls
 
NoteBone(XMLElement, MidiInput) - Constructor for class animata.controls.NoteBone
 
NoteBone(MidiInput, int, String, float, float, int) - Constructor for class animata.controls.NoteBone
 
noteOffReceived(Note) - Method in class animata.controls.BoneTempoKeys
 
noteOffReceived(Note) - Method in class animata.controls.NoteBone
 
noteOnReceived(Note) - Method in class animata.controls.BoneTempoKeys
 
noteOnReceived(Note) - Method in class animata.controls.CameraShake
 
noteOnReceived(Note) - Method in class animata.controls.NoteBone
 
noteOnReceived(Note) - Method in class animata.controls.NoteRangeBone
 
NoteParser - Class in animata
 
NoteParser() - Constructor for class animata.NoteParser
 
NoteParser.BadNoteFormatException - Exception in animata
 
NoteParser.BadNoteFormatException(String) - Constructor for exception animata.NoteParser.BadNoteFormatException
 
NoteRangeBone - Class in animata.controls
 
NoteRangeBone(XMLElement, MidiInput) - Constructor for class animata.controls.NoteRangeBone
 

O

oscEvent(OscMessage) - Method in class animata.GrimoniumInput
 
OSCInput - Class in animata
 
OSCInput(PApplet, Layer, Controller, int) - Constructor for class animata.OSCInput
 
oscP5 - Static variable in class animata.Animata
 

P

panCameraX(float) - Method in class animata.AnimataPlayback
 
panCameraY(float) - Method in class animata.AnimataPlayback
 
panLayer(Float) - Static method in class animata.Animata
 
panXBy(float) - Method in class animata.Camera
 
panYBy(float) - Method in class animata.Camera
 

R

RandomCameraPanner - Class in animata
 
RandomCameraPanner(Clock, AnimataPlayback) - Constructor for class animata.RandomCameraPanner
 

S

scale - Variable in class animata.model.Layer
 
scale - Variable in class animata.model.Layer.Texture
 
Scene - Class in animata
 
Scene(XMLElement, MidiInput, PApplet, Layer) - Constructor for class animata.Scene
 
selected - Variable in class animata.model.Mesh.Vertex
 
send(MidiMessage, long) - Method in class animata.Clock
 
set(float, int) - Method in class animata.Animator
 
setAlpha(String, float) - Static method in class animata.Animata
 
setBone(String, Float) - Static method in class animata.Animata
 
setBoneTempo(String, Float) - Static method in class animata.Animata
 
setBoneTempo(String, Float) - Method in class animata.Controller
 
setJoint(String, float, float, float) - Method in class animata.Controller
 
setLayerPosition(String, float, float, float) - Method in class animata.Controller
 
setLayerVisibility(String, boolean) - Method in class animata.Controller
 
setScale(Float) - Method in class animata.model.Skeleton.Bone
 
setTempo(float) - Method in class animata.model.Skeleton.Bone
 
setup() - Method in class test.AddScene
 
setup() - Method in class test.Forest
 
setup() - Method in class test.Inline
 
setup() - Method in class test.TestScene
 
shake() - Method in class animata.Camera.CameraShaker
 
shake() - Method in class animata.Camera
 
shakeCamera() - Method in class animata.Controller
 
simulate() - Method in class animata.model.Layer
 
simulate() - Method in class animata.model.Skeleton.Bone
 
simulate() - Method in class animata.model.Skeleton.Joint
 
simulate(int) - Method in class animata.model.Skeleton
 
size - Variable in class animata.model.Skeleton.Bone
 
skeleton - Variable in class animata.model.Layer
 
Skeleton - Class in animata.model
 
Skeleton(XMLElement, Mesh) - Constructor for class animata.model.Skeleton
 
Skeleton.AttachedVertex - Class in animata.model
 
Skeleton.AttachedVertex(XMLElement, Skeleton.Bone) - Constructor for class animata.model.Skeleton.AttachedVertex
 
Skeleton.Bone - Class in animata.model
 
Skeleton.Bone(XMLElement) - Constructor for class animata.model.Skeleton.Bone
 
Skeleton.Joint - Class in animata.model
 
Skeleton.Joint(XMLElement) - Constructor for class animata.model.Skeleton.Joint
 
startOSC(PApplet) - Static method in class animata.Animata
 
stop() - Method in class animata.Animator
 

T

targetX - Variable in class animata.Camera
 
targetY - Variable in class animata.Camera
 
targetZ - Variable in class animata.Camera
 
tempo - Variable in class animata.model.Skeleton.Bone
 
test - package test
 
TestScene - Class in test
 
TestScene() - Constructor for class test.TestScene
 
texture - Variable in class animata.model.Layer
 
TICK - Static variable in class animata.Clock
 
timeDivision - Static variable in class animata.AnimataPlayback
 
toString() - Method in class animata.Camera
 
translateVertices() - Method in class animata.model.Skeleton.Bone
 

U

u - Variable in class animata.model.Mesh.Vertex
 
update(Observable, Object) - Method in class animata.Animator
 
update(Observable, Object) - Method in class animata.Camera.CameraShaker
 
update(Observable, Object) - Method in class animata.Camera
 
update(Observable, Object) - Method in class animata.controls.ClockBobber
 
update(Observable, Object) - Method in class animata.controls.NoteBone
 
update(Observable, Object) - Method in class animata.controls.NoteRangeBone
 
update(Observable, Object) - Method in class animata.RandomCameraPanner
 
update(Observable, Object) - Method in class animata.Scene
 

V

v - Variable in class animata.model.Mesh.Vertex
 
vertices - Variable in class animata.model.Mesh.Face
 
ViewBase - Class in animata
 
ViewBase(PApplet) - Constructor for class animata.ViewBase
 
visible - Variable in class animata.model.Layer
 

W

weight - Variable in class animata.model.Skeleton.AttachedVertex
 

X

x - Variable in class animata.Camera.CameraShaker
 
x - Variable in class animata.Camera
 
x - Variable in class animata.controls.CameraPosition
 
x - Variable in class animata.model.Layer.Texture
 
x - Variable in class animata.model.Layer
 
x - Variable in class animata.model.Mesh.Vertex
 
x - Variable in class animata.model.Skeleton.Joint
 

Y

y - Variable in class animata.Camera.CameraShaker
 
y - Variable in class animata.Camera
 
y - Variable in class animata.controls.CameraPosition
 
y - Variable in class animata.model.Layer.Texture
 
y - Variable in class animata.model.Layer
 
y - Variable in class animata.model.Mesh.Vertex
 
y - Variable in class animata.model.Skeleton.Joint
 

Z

z - Variable in class animata.Camera
 
z - Variable in class animata.controls.CameraPosition
 
z - Variable in class animata.model.Layer
 
zoomBy(float) - Method in class animata.Camera
 
zoomCamera(Float) - Static method in class animata.Animata
 
zoomCamera(float) - Method in class animata.AnimataPlayback
 

A B C D F G I J K L M N O P R S T U V W X Y Z

processing library AnimataPlayback by Michael Forrest. (c) 2008